Player Archetypes

The Gunslinger Standard HP

Once per turn, you may discard any two combat cards from your hand to instantly unleash a free, un-blockable Bang! effect on an NPC within your current weapon's range loop.

The Sheriff +1 Max HP

Whenever an automated NPC fires a Bang! targeting a fellow squad member within your direct weapon range, you can discard 1 Missed! card from your own hand to block it.

The Doc Standard HP

During your main draw phase, you may substitute your second card draw to choose a teammate in range and instantly restore 1 lost Life Point from their active track.

The Bounty Hunter Standard HP

Whenever you deal the definitive, fatal strike that completely eliminates any NPC from the board, you extract an extra bonus reward of +1 Gold into your stash.

The Scout -1 Max HP

Your natural visibility is supreme. You possess an innate, permanent Scope effect (-1 range calculation to all targets) and can hold an extra +1 max hand size card capacity.

The Maverick Standard HP

Unpredictable and resourceful. Once per turn, you may play any card from your hand face down to count as either a standard Bang! or a Missed! card.

Campaign Stage Log

Stg Scenario Name Gold Objective
1 Ambush at Gold Canyon 1 G Eliminate all automated threats.
2 High Noon Holdout 2 G Eliminate the Renegade NPC dead last.
3 The Train Robbery 2 G Survive 8 full game cycles.